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PlayStation Classic: Datamine Leaks 36 Rejected Games, Including Crash Bandicoot And GTA 2 - Gamer WritingGamer Writing

PlayStation Classic: Datamine Leaks 36 Rejected Games, Including Crash Bandicoot And GTA 2

PlayStation Classic: Datamine Leaks 36 Rejected Games, Including Crash Bandicoot And GTA 2

Dataminers have discovered a list of no less than 36 rejected games that were seemingly considered for the PlayStation Classic.

Re-releases and remakes of titles from decades ago are currently extremely popular in the video gaming realm. The trend began last year when the original Crash Bandicoot trilogy was remastered and re-released across a number of platforms. Recently, the original Spyro trilogy has received the same treatment.

Games aren’t the only things being remastered. Entire consoles are now being reintroduced. The mini versions of the NES and the SNES have unsurprisingly been selling very well. This week, the PlayStation Classic was released and is following in Nintendo‘s footsteps. It has a number of games built-in, but some fans believe that the selection isn’t as good as it could have been.

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If you are one of those who believes the game selection isn’t up to scratch, what we are about to tell you is only going to make you angrier. IGN has revealed that dataminers discovered no less than 36 titles in the console’s code which were trialed but ultimately didn’t make the cut. Some of those 36 were a few of the best games released on the PS1, including Tomb Raider, Grand Theft Auto 2, and even the first two installments of the aforementioned Crash Bandicoot.

The Crash games we can forgive since we have remastered versions of them, but some of the others are almost unforgivable. Toy Story 2, Driver, Kula World, Harry Potter and the Philosopher’s Stone are all on the rejected list. However, before you all start drafting angry emails and tweets to Sony, there is a reason why the above games and some other big titles didn’t make the cut.

While many games were obviously trialed on the console, legal reasons likely prevented them from making the final cut. If licenses couldn’t be procured for the games, then there would have been no way of including them on the PlayStation Classic. There is a rumor that the games are still on the console and more tech-savvy players could unearth them. We’re not holding out much hope, though.

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